var saveData = [Game.getSaveData(), now, Game.currentScene.id, worldSaveData, playerVarialbeData, playerData, SinglePlayerGame.sceneDatas, audioInfo, triggerEventData, sceneObjectData, gameCommandData…
var saveData = [Game.getSaveData(), now, Game.currentScene.id, worldSaveData, playerVarialbeData, playerData, SinglePlayerGame.sceneDatas, audioInfo, triggerEventData, sceneObjectData, gameCommandData…
讨论
登录后参与讨论
还没有评论,来说第一句吧。